Chess · with tricks up your sleeve

The board is known.
Your plans are not.

Real chess, plus three secret stratagems each — Hannibal's Alps crossing, the Trojan Horse, Scipio's counter-intelligence. Every card is a real trick from military history. Know all twelve; never know which three your enemy holds.

Base game — pure chess🃏 Stratagem Deck🐘 War Elephants🗺 The Frontier

Know the whole pool — that is the game

The twelve stratagems

Both players pick three in secret. Everyone knows all twelve cards, so any piece left standing where it can be taken might be a trap, and any long march might be walking into an ambush. The fear does the work even when the card was never picked.

Movement reference — worked out live

How the pieces move

Pick a piece, then tap any square to stand it there. Every amber dot is worked out by the same rules the real board uses, so what you see here is exactly what the game will let you do. Add blockers to see what gets in the way.

    War elephant

    Before the battle

    Set the field

    Expansions — any combination works; all off = pure chess

    Draft — in secret

    White: pick 3

    🛡

    Pass to Black

    No peeking at the other hand.

    White to move

    Off the board

    White
    Black

    Material even

    In hand

    Orders

    Chronicle

      Map key

        Tap a bogged-down piece, a fog tile, a wall or a ford to hear what it is.

        After the battle — the reveal

        Checkmate!

        What you couldn't see

        Both hands, and every trap — sprung or still waiting. Rome learned from Cannae between battles. So do we.

        The moves